The Imagineerium’s aim was to ‘coach the habit of invention’ into children and young people. The imagineerium initiative ran for five years from 2014 to 2019 and involved over 600 Year 5 pupils from 21 Coventry primary schools, plus 34 teaching staff.
Artistically led by Artistic Lead, Kathi Leahy for Imagineer
Research by Dr. Jo Trowsdale, University of Warwick
This school-based programme linked engineering and science with the practice of invention through an art-making process. It has been recognised as a unique and effective form of STEAM (science, technology, engineering, arts, maths) education.
In each project children were framed as ‘young imagineers’. They were invited and supported by professional artists, engineers and teachers to realise a particular commission, including creating a kinetic performance vehicle to follow Godiva for the Festival of Imagineers in 2014, re-creating the tractors from Roald Dahl’s ‘Fantastic Mr Fox’, and making machines that reflected moments and ideas in Coventry’s history to be installed in a new heritage park at Charterhouse in the city.
Children worked in groups to imagine, design and make a part-working model of their idea, which they then explain and ‘pitch’ to a panel of professionals including engineers, artists and specialists relevant to the commission.
The pupils were actively involved with, and inspired by, others. Central to the success of the project was giving pupils access to new resources, spaces and ways of working in imagining and making.
Statistical evidence gathered through research by Dr Jo Trowsdale, University of Warwick, argues that the project develops children’s confidence in their own creativity and capability as learners, and specifically their understanding of science and technology (Trowsdale, McKenna and Francis, 2019; 2021).
Qualitative evidence suggests that the character of the project design, including elements such as physical activity, articulated as the TAME outline, is central not just in learning and understanding knowledge, but in children’s interest in and appetite for future learning challenges and their view of and belief in themselves (Trowsdale 2014; 2016; 2020*).
The project built towards a stronger partnership model with teachers and gave professional development opportunities to generate longevity for the project in schools. This has led to Teach-Make, a project that supports teachers to develop bespoke projects, using the principles of The Imagineerium.
*Trowsdale, J. (2020) Art-Making as a Site for Education. PhD thesis, University of Warwick
The Imagineerium was conceived by Kathi Leahy, Imagineer in association with Roger Medwell, engineer and former CEO of NP AeroSpace.
It was developed with the support of The Premier Group, Impression Technologies and other engineering and arts specialists and educators including: Mark and Sarah Worth (Highly Sprung Performance Company), Phil Eddolls (theatre designer, maker and engineer), Michael Snodgrass (artist/teacher), John Leahy (Maker), John Owen (Coventry University) Nick Martin (creative engineer and mechanical special effects designer) and a range of other artists and engineers.
Dr. Richard Davies advised on the later versions of the Imagineerium research.
Pupils and teachers who took part in The Imagineerium said the following:
‘I didn’t really enjoy learning until we started the project. I started getting into the whole Imagineering stuff, and it’s like “I want to learn, I want to learn new things and I just want to do everything”. I definitely didn’t have that before’. (Pupil)
‘I wanted to sort it out – not leave it. Since the project it has come to me that you need to keep on solving problems if something doesn’t work… I just don’t give up, I feel more capable of doing it now.’ (Pupil)
‘You couldn’t give up, you had to try and find a way…It wasn’t like reading a book – you could actually see the problem and there was a solution but you had to work it out – it wasn’t told to you’ (Pupil)
‘Joining the Imaginerium not only engaged the children in a creative experience which developed skills in design technology, collaboration and engineering, (but) it also prompted us as a school to review the way in which we teach and develop scientific understanding. As a result of this, one year after the original Imagineerium Project, an external audit of our school judged our Science Curriculum to be Outstanding.’ (Headteacher)
‘The planning process behind it …was approached in a completely different way to how we’d approach it in school… They used movement, investigating and exploring first – I thought that was a really interesting way of doing it’ (Teacher)
‘[We] saw how all the subjects have combined together [which] has kind of opened our eyes… You don’t just have to teach science by itself…it might just take a little bit more planning’ (Teacher)
‘The fact that it’s okay to make mistakes and do things again…has really sunk in’ (Teacher)
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